Tripkee Camoufleur

Level 2
Creature· humanoidSmallRemaster
AC 18
HP 30
Speed 25 ft.
Fort +5
Ref +11
Will +8
Perc +10
Size Small
Common
Languages common, tripkee
Senses low-light-vision
Speeds 25 ft., climb 20 ft.
Skills stealth +11, acrobatics +8, crafting +7, nature +7, survival +7, athletics +5
Recall Knowledge society DC 16

Attacks

Melee Dart +10/+6/+2(agile, thrown 20 ft.)
Damage: 1d4+3 piercing
Melee Hand Adze +10/+6/+2(agile, finesse, sweep)
Damage: 1d4+3 slashing
Melee Hand Adze +10/+6/+2(agile, sweep, thrown 10 ft.)
Damage: 1d4+3 slashing
Melee Fist +10/+6/+2(agile, finesse, nonlethal, unarmed)
Damage: 1d4+3 bludgeoning

Abilities

Camouflage Specialistinteraction

For encounters involving avoiding detection or hiding an object or creature, the camoufleur is a 5th-level challenge.

Forest Passageinteraction

The camoufleur ignores difficult terrain caused by plants, such as bushes, vines, and undergrowth.

Natural Disguiseinteraction

The camoufleur can use their Disguise Kit to disguise a creature or object as natural flora. A creature gains a +2 item bonus to Stealth checks while in a natural environment until its next daily preparations or until its disguise is ruined, whichever comes first. An object in a natural environment can be found only by actively searching (using the Search activity while exploring or the Seek action in an encounter) and uses the camoufleur's Stealth DC. Effect: Natural Disguise

Description

Camoufleurs, masters of natural camouflage, not only disguise their village scouts and warriors before they embark, but also create and maintain the village-wide concealment needed to keep their community hidden and safe. Just as others rely on engineers to build walls, tripkees rely on camoufleurs to protect their homes.


Traditionally making their homes in the treetops of tropical jungles and forests, these frog-like humanoids are often seen as resourceful and cautious, preferring to live and hunt hidden in the branches of tall trees.