Ulat-Kini Initiate

Level 4
Creature· amphibiousUncommonMediumLegacy
AC 21
HP 60
Speed 20 ft.
Fort +11
Ref +13
Will +8
Perc +10
Size Medium
Uncommon
Resistances cold 5
Languages alghollthu, sakvroth
Senses darkvision
Speeds 20 ft., swim 40 ft.
Skills athletics +11, stealth +11, intimidation +8
Recall Knowledge society DC 21

Attacks

Melee Claw +15/+11/+7(agile, finesse, unarmed)
Damage: 1d8+5 slashing
Melee Fangs +13/+8/+3
Damage: 1 persistent bleed + 2d4+5 piercing

Abilities

Flurry of Clawsoffensive

Frequency once per round Effect The ulat-kini initiate makes two claw Strikes against a single target.

Kirtanangoffensive

The initiate's Strikes take no penalty from passing through water.

Description

Several groups of ulat-kinis have rediscovered the ancient way of kirtanang, a martial art from that uses broad, flowing motions of the claws.

Ulat-Kini Culture

The creatures who surface humanoids consider scum still hold grand empires beneath the waves. While some ulat-kinis still revere the alghollthu who created them and others have learned to hate their creators, there are ulat-kinis who have found a new way forward. They have developed their own culture outside of alghollthu influence, founding new underwater traditions and creating new cultural standards.

Traits