Undead Hellknight Armiger

Level 3
Creature· undeadRareMediumRemaster
AC
20
HP
70
Speed
20 ft.
Perception
+10
Fort
+11
Ref
+9
Will
+9
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses holy 5
Languages common
Senses darkvision
Skills athletics +11, intimidation +9
Recall Knowledge DC 23 (religion)

Attacks

Melee War Flail +12 (disarm, sweep, trip), Damage 1d8+5 bludgeoning

Abilities

Reactive Strike
Void Healing
Drain Vitality

Requirements The undead Hellknight's previous action was a successful Grab.


Effect The undead Hellknight deals 1d8 void damage to the target and gains temporary Hit Points equal to the damage dealt for 1 hour.

Grab