Warg (BB)

Level 2
Creature· beastMediumRemaster
AC 17
HP 36
Speed 40 ft.
Fort +11
Ref +9
Will +6
Perc +8
Size Medium
Common
Senses darkvision
Skills athletics +8, survival +8, acrobatics +7, stealth +7, deception +6, intimidation +6
Recall Knowledge nature DC 16

Attacks

Melee Jaws +11/+6/+1(unarmed)
Damage: 1d8+4 piercing
Effect: grab

Abilities

Avenging Bitedefensive

When a creature within the reach of the warg's bite attacks one of its allies, the warg can spend its reaction to make a jaws Strike against that creature.

Pack Attackoffensive

The warg's jaws Strike deals 1d4 extra damage to creatures within reach of two of the warg's allies.

Shredoffensive

If the warg has a creature Grabbed, they can spend one action to shred it with their teeth. The creature takes 1d6 slashing damage and can attempt a DC 18 fortitude save.

Graboffensive

When the warg succeeds at its jaws Strike, it can use this action immediately after to attempt to Grapple the target. This Grapple doesn't apply or count toward the warg's multiple attack penalty.

Description

Wargs are often mistaken for wolves, but they have a cunning intelligence and the ability to speak. Wargs often form hunting parties with orcs and hobgoblins. Most wargs are amenable to this arrangement, but if food should run out, wargs are more than willing to integrate goblinoid flesh into their diet.

Traits