Weapon Master (Under the Pale Sun Dervishes)
Level 13Attacks
Abilities
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
The weapon master deals an extra 2d10 damage to creatures that are not adjacent to any allies or other foes.
Requirements The weapon master is not wielding a weapon.
The weapon master Interacts to draw a melee weapon without triggering reactions and makes a Strike with that weapon. The target is Off-Guard against this Strike. The weapon master deals an extra 2d8 bleed with the Strike.
The dervish spins with blinding speed. They make a melee Strike against each enemy within reach. Each attack counts toward the dervish's multiple attack penalty, but they don't increase their penalty until they have made all their attacks.