Witchwarg

Level 5
Creature· beastLargeRemaster
AC 23
HP 70
Speed 40 ft.
Fort +13
Ref +15
Will +10
Perc +14
Size Large
Common
Immunities cold
Weaknesses fire 5
Languages common, jotun
Senses darkvision, scent 30 ft. (imprecise)
Skills acrobatics +13, athletics +13, stealth +13, survival +12, deception +11, intimidation +11
Recall Knowledge nature DC 20

Attacks

Melee Jaws +15/+10/+5(cold, unarmed)
Damage: 1d10+6 piercing + 1d6 cold
Effect: knockdown

Abilities

Avenging Bitedefensive

Trigger A creature within reach of the witchwarg's jaws attacks one of the witchwarg's allies. Effect The witchwarg makes a jaws Strike against the triggering creature.

Buckdefensive

DC 21 reflex Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated. Trigger A creature Mounts or uses the Command an Animal action while riding the monster. Effect The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land Prone. If the save is a critical failure, the triggering creature also takes 1d6 bludgeoning damage in addition to the normal damage for the fall.

Pack Attackoffensive

The witchwarg's Strikes deal 1d6 extra damage to creatures within the reach of at least two of the witchwarg's allies.

Winter Breath◆◆offensive(cold, primal)

The witchwarg breathes a cloud of frost in a 15-foot cone that deals 5d8 cold damage (DC 23 reflex save). The witchwarg can't use Winter Breath again for 1d4 rounds.

Knockdownoffensive

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Description

Witchwargs are related to wargs, but are larger, smarter, and far more dangerous. They are capable of exhaling plumes of freezing breath. When they deign to serve others, they usually reserve this privilege for more dangerous creatures, such as the winter witches of Irrisen.


The warg is an intelligent and malevolent wolf that dwells among goblins, hobgoblins, orcs, and violent humanoids.

Traits