Xulgath Warrior (BB)

Level 1
Creature· humanoidMediumRemaster
AC 14
HP 21
Speed 25 ft.
Fort +8
Ref +7
Will +4
Perc +6
Size Medium
Common
Senses darkvision
Skills athletics +7, stealth +5
Recall Knowledge society DC 15

Attacks

Melee Club +9/+4/-1
Damage: 1d6+4 bludgeoning
Melee Jaws +9/+4/-1(unarmed)
Damage: 1d6+4 piercing
Melee Claw +9/+5/+1(agile, unarmed)
Damage: 1d4+4 slashing
Melee Javelin +7/+2/-3(thrown 30 ft.)
Damage: 1d6+4 piercing

Abilities

Stenchdefensive

A creature that comes within 30 feet of the xulgath and can smell the xulgath must attempt a DC 16 fortitude save. On a failure, the creature takes a –1 status penalty to all checks and DCs until it uses an action to retch (Sickened 1). A creature that succeeds at its save isn't affected by any xulgaths' stenches for 1 minute.

Description

Reptilian humanoids living underground, xulgaths (known as troglodytes to many surface dwellers) attack intruders in their territory on sight. They live in familial communities, battling rival groups and other aggressive underground inhabitants to survive. They occasionally raid surface settlements, usually at the behest of cruel, bloodthirsty leaders. A typical xulgath has dull gray, dark gray, or ashen scales with a long tail and bony protrusions down the length of their spine.