Creature Identification
Rules
Use the creature's level, adjusted for rarity and fame. Success recalls a well-known attribute; critical success adds something more subtle.
Source Pathfinder GM Core pg. 54
| Creature Trait | Skills |
|---|---|
| Aberration | Occultism |
| Animal | Nature |
| Astral | Occultism |
| Beast | Arcana, Nature |
| Celestial | Religion |
| Construct | Arcana, Crafting |
| Dragon | Arcana |
| Elemental | Arcana, Nature |
| Ethereal | Occultism |
| Fey | Nature |
| Fiend | Religion |
| Fungus | Nature |
| Humanoid | Society |
| Monitor | Religion |
| Ooze | Occultism |
| Plant | Nature |
| Shade | Religion |
| Spirit | Occultism |
| Undead | Religion |