You evoke a mass of water into the air around your outstretched fist. For the remainder of your turn, you can blast targets within 30 feet with this water by spending a single action which has the attack and concentrate traits. When you do so, attempt a ranged spell attack roll. If you hit, you inflict 2d8 bludgeoning damage. On a critical hit, the blast knocks the target Prone.
Heightened (+1) The damage increases by 1d8.
Traits
An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a connection to magical water.