Ash Form
You take the form of a cloud of minuscule ash particles. You gain fast healing 3, resistance 10 to piercing and slashing damage, and immunity to bleed, falling damage, and precision damage. You can't move through solid objects, but you can stream through tiny gaps as if they were difficult terrain. Any ability with the air trait that involves blowing or shifting wind (such as Gust of Wind) deals you 1d6 bludgeoning damage per rank of the spell each round you are in its area, in addition to its normal effects.
Heightened (9th) The resistance increases to 15
Spell Effect: Ash Form
Traits
An action with this trait requires a degree of mental concentration and discipline.
Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse. A cursebound ability that allows a defense uses your spell attack modifier or spell DC unless noted otherwise.
Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
This indicates abilities from the oracle class.