You assert your power over the target's own spirit as you reach deep into its soul in order to discover a moment of excruciating anguish, debilitating humiliation, or abject despair. The target takes 12d8 spirit damage and must attempt a Will save.
Critical Success The target takes no damage, with a brief sensation of pain followed by a pleasant memory.
Success The target takes half damage and is Frightened 1.
Failure The target takes full damage and is Frightened 2.
Critical Failure The target takes double damage and is frightened 2 and Off-Guard for 1 round.
Heightened (+1) The damage increases by 2d8.
Traits
An action with this trait requires a degree of mental concentration and discipline.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Effects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.