You heat a foe's blood and boil it within its veins. The target takes 10d10 fire damage, with a Fortitude save. A nonliving creature with blood in its body (such as a vampire) can be affected, but a creature with no blood is immune.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and is Drained 2.
Critical Failure The target takes double damage and is Drained 3.
Heightened (+1) The damage increases by 1d10.
Traits
An action with this trait requires a degree of mental concentration and discipline.
Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.