You channel powerful electric current through the metal of a weapon, zapping anyone the item hits. The target becomes a +1 shock weapon . If any target of an attack with the weapon is wearing metal armor or is primarily made of metal, the electricity damage die from the shock rune is 1d12.
Spell Effect: Conductive Weapon
Traits
An action with this trait requires a degree of mental concentration and discipline.
Effects with this trait deal electricity damage. A creature with this trait has a magical connection to electricity.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Effects with the metal trait conjure or manipulate metal. Those that manipulate metal have no effect in an area without metal. Creatures with this trait consist primarily of metal or have a connection to magical metal.