Deafness

Rank 2CommonarcanedivineoccultprimalRemaster
Range30 feet
Target1 creature
DefenseFortitude

The target loses hearing; it must attempt a Fortitude save. The target is then temporarily immune for 1 minute.


Critical Success The target is unaffected.

Success The target is Deafened for 1 round.

Failure The target is Deafened for 10 minutes.

Critical Failure The target is Deafened permanently.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.