Drain Life
You close your hand and pull life energy from another creature into yourself. This deals 3d4 void damage; the target must attempt a basic Fortitude save.
You gain temporary Hit Points equal to the damage the target takes, after resolving its save and applying a blood magic effect if applicable. If the target's Hit Points were lower than the damage you dealt, you gain temporary Hit Points equal to their remaining Hit Points instead. The temporary Hit Points last for 1 minute.
Heightened (+1) The damage increases by 1d4.
Traits
Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
This indicates abilities from the sorcerer class.
Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.