You let out the mighty cry of a majestic eagle that pierces eardrums. This cry deals 4d8 sonic damage. Each creature in the area must attempt a Fortitude saving throw.
Critical Success The creature is unaffected.
Success The creature takes half damage and is Frightened 1.
Failure The creature takes full damage and is Frightened 2.
Critical Failure The creature takes double damage, is frightened 2, and is Fleeing for 1 round.
Heightened (+2) The damage increases by 3d8.
Traits
Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.
An action with this trait requires a degree of mental concentration and discipline.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.