You touch the target to afflict it with the overwhelming desire to eat raw meat. The target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is Sickened 1 by its unbidden hunger.
Failure The target is Sickened 2 and can't reduce this condition below sickened 1 until it first consumes some raw meat; if the creature doesn't have access to raw meat, it can take a bite out of a corpse within reach as an Interact action.
Critical Failure As failure, but the target can't reduce the condition below sickened 2 until it consumes raw meat.
Traits
An action with this trait requires a degree of mental concentration and discipline.
A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.