Ignite Fireworks

Rank 2CommonarcaneprimalLegacy
Range60 feet
Area10-foot burst
DefenseReflex
Heightened(+2) 1d8, 1d8
Damage1d8 fire + 1d8 sonic

A brilliant and clamorous display of sparks and colorful fireworks explode around your enemies, dealing 1d8 fire damage and 1d8 sonic damage to creatures within a 10-foot burst. All creatures in the area must attempt a Reflex save.


Critical Success The creature is unaffected.

Success The creature takes half damage and is Dazzled for 1 round.

Failure The creature takes full damage and is dazzled for 3 rounds.

Critical Failure The creature takes double damage, takes 1d4 persistent fire damage, and is dazzled for 1 minute.


Heightened (+2) The initial fire damage increases by 1d8, the sonic damage increases by 1d8, and the persistent fire damage a creature takes on a critical failure increases by 1d4.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Fire

Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Sonic

An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.