Implement of Destruction

Rank 4CommondivineoccultRemaster
Range30 feet
Target1 enemy, and 1 weapon that is either unattended or wielded by you or a willing ally
Duration1 minute
DefenseWill

You solemnly declare that the target weapon will bring death to a foe, implanting an irrational fear of the weapon into the target enemy's mind. This link echoes at the forefront of the enemy's mind, forming a looming sense of omnipresent dread. The effect is based on the target enemy's Will save.


Critical Success The target enemy is unaffected.

Success The target weapon deals an additional 2d6 mental damage the first time it hits the target enemy before the end of the spell's duration.

Failure The target weapon deals an additional 2d6 persistent mental damage to the target enemy. If the enemy is critically hit by the weapon, the enemy is Doomed 1 for as long as it takes this persistent mental damage.

Critical Failure The target weapon deals an additional 4d6 persistent mental damage to the target enemy. If the enemy is critically hit by the weapon, the enemy is doomed 1.


Heightened (+2) Increase the mental damage by 1d6 on a success, and increase the persistent mental damage by 1d6 on a failure or by 2d6 on a critical failure.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Fear

Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.