Isolation
You summon a tangible manifestation of loneliness to cloak the target from view as surely as if it were wreathed in darkness. The target attempts a Will saving throw.
Critical Success The target is unaffected.
Success The target becomes Invisible, but only to its allies. Any creature not allied with the target can see it normally. Effects such as See the Unseen enable an ally to see the target. The target's allies still know the target is present and can still see all the effects of the target's actions.
Failure As success, except the target also becomes inaudible to its allies and imperceptible to them through any other senses.
Traits
This indicates abilities from the cleric class.
An action with this trait requires a degree of mental concentration and discipline.
Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
Effects and magic items with this trait involve false sensory stimuli.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.