Mushroom Patch

Rank 1FocusUncommonRemaster
Range60 feet
Area10-foot burst
Duration1 minute
DefenseFortitude

You cause mushrooms to sprout in the area. The area becomes difficult terrain. When the spell is cast and at the beginning of each round, the mushroom's release a cloud of irritating spores. Creatures in the area must attempt a Fortitude save.


Critical Success The creature is unaffected.

Success The creature is Dazzled for 1 round. If the creature moves to outside area, they can spend 1 action to rub their eyes, removing the dazzled condition.

Failure The creature becomes dazzled for 1 round.

Critical Failure The creature becomes dazzled and Slowed 1 for 1 round.


Heightened (3rd) The range increases to 90 feet and the area increases to a 20-foot-radius burst.

Heightened (6th) The range increases to 120 feet and the area increases to a 30-foot-radius burst.

Heightened (9th) The range increases to 150 feet, the area increases to a 40-foot-radius burst, and when a creature would become dazzled, they become Blinded instead.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Druid

This indicates abilities from the druid class.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.