Noxious Metals
This spell forces toxic metal to coalesce on the skin or surface of all living creatures in the area, dealing 4d6 poison damage with a basic Fortitude save. Any creature that has the plant trait, has the wood trait, or has an anathema toward metal, takes the following effects depending on the result of that Fortitude save.
Critical Success The creature suffers no additional effects.
Success The creature takes 1 persistent poison damage and is Sickened 1 as long as it takes this persistent damage.
Failure As success, except 1d4 persistent poison damage and Sickened 2.
Critical Failure As success, except 1d8 persistent poison damage and Sickened 3.
Heightened (+1) The initial poison damage increases by 2d6.
Traits
An action with this trait requires a degree of mental concentration and discipline.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Effects with the metal trait conjure or manipulate metal. Those that manipulate metal have no effect in an area without metal. Creatures with this trait consist primarily of metal or have a connection to magical metal.
An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.