Trigger A creature damages you.
You make a grand spectacle out of getting hit. Enhanced by magic, this spectacle features sprays of blood, anguished screams, or other theatrics that appear to result from your foe's attack. The triggering creature must attempt a Will saving throw.
Critical Success The creature is unaffected.
Success The creature is thrown off by your display. The creature becomes Dazzled until the start of your turn.
Failure The creature fully believes your performance, leaving itself open. The creature becomes dazzled and Off-Guard until the start of your turn.
Critical Failure The creature is enraptured by the display. The creature uses its remaining actions to watch you in awe. It then remains dazzled and off-guard until the start of your turn.
Traits
Effects and magic items with this trait involve false sensory stimuli.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.