Area four unoccupied 5-foot squares, each of which is at least 20 feet apart
You cultivate four wooden bulbs, each filled with toxic pollen and sensitive to motion. When a creature enters a space adjacent to a bulb, or when a bulb is touched or damaged (each bulb has AC 5), the bulb blossoms and releases pollen in a 15-foot emanation. Creatures in the area take 8d8 poison damage and must attempt a Fortitude save with the following results.
Critical Success The creature is unaffected.
Success The creature takes half damage and becomes Dazzled for 1 round.
Failure The creature takes full damage, becomes dazzled for 1 round, and becomes Stupefied 1 for 1 minute.
Critical Failure The creature takes double damage, is dazzled for 1 round, and becomes Stupefied 2 for 1 minute.
Heightened (+1) The damage increases by 2d8.
Traits
An action with this trait requires a degree of mental concentration and discipline.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
Vegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.
Effects with the wood trait conjure or manipulate wood. Those that manipulate wood have no effect in an area without wood. Creatures with this trait consist primarily of wood or have a connection to magical wood.