Slime Spit
You spit toxic goo that coats your target's face and eyes, dealing 2d6 poison damage. It must attempt a Reflex save.
Critical Success The target takes no damage.
Success The target takes half damage and is Dazzled for 1 round, though it can Interact to wipe its eyes and remove the condition.
Failure The target takes full damage and is dazzled until the end of your next turn.
Critical Failure The target takes double damage, is Blinded for 1 round, and is dazzled until it uses an Interact action to wipe its eyes.
Heightened (+1) The damage increases by 2d6.
Traits
An action with this trait requires a degree of mental concentration and discipline.
Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.
This indicates abilities from the ranger class.