Steal the Sky

Rank 5FocusUncommonreactionLegacy
Targetthe creature you hit
DefenseFortitude

Trigger You make a successful unarmed Strike against a flying creature.


You deny a flying creature the support of the air.


Critical Success The creature is unaffected.

Success The target descends 60 feet. If it hits a surface, it takes bludgeoning damage as if it had fallen.

Failure As success; if the target hits a surface, it falls Prone and can't Fly, levitate, or otherwise leave the ground for 1 minute.

Critical Failure As failure, and the creature takes double damage from hitting a surface.


Heightened (+1) Increase the distance the creature must descend by 20 feet.

Traits

Air

Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.