Swallow Light

Rank 2UncommonarcanedivineoccultLegacy
Range30 feet
Area15-foot cone
Target1 magical light effect
Duration1 minute
DefenseBasic Reflex
Heightened(+2) 1d6, 1d6
Damage1d6 cold + 1d6 void

You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. Attempt a counteract check against the light effect. If you successfully counteract it, you gain a breath weapon of chilling shadows you can use until the spell ends. Exhaling the breath is a two-action activity. The breath weapon is a 15-foot cone and deals 1d6 cold damage plus 1d6 void damage. Creatures in the area can attempt a basic Reflex save against your spell DC. Once activated, you can't use the breath weapon again for 1d4 Rounds rounds.


Heightened (+2) Increase the damage of the breath weapon by 1d6 cold damage and 1d6 void damage.

Traits

Cold

Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Darkness

Darkness effects extinguish non-magical light in the area, and can counteract less powerful magical light. You must usually target light magic with your darkness magic directly to counteract the light, but some darkness spells automatically attempt to counteract light.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Void

Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.