Synesthesia

Rank 5CommonoccultRemaster
Range30 feet
Target1 creature
Durationvaries
DefenseWill

The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. This has three effects, and the target must attempt a Will save.

  • Due to the distraction, the target must succeed at a DC 5 flat each time it uses a concentrate action, or the action fails and is wasted.
  • The target's difficulty processing visual input makes all creatures and objects Concealed from it.
  • The creature has trouble moving, making it Clumsy 3 and giving it a –10-foot status penalty to its Speeds.

Critical Success The target is unaffected.

Success The target is affected for 1 round.

Failure The target is affected for 1 minute.

Critical Failure As failure, and the target is Stunned 2 as it attempts to process the sensory shifts.


Heightened (9th) You can target up to five creatures.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.