Range60 feet
Target1 creature
With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, Reposition, or Trip the target using a spell attack roll instead of an Athletics check.
Traits
Attack
An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.
Concentrate
An action with this trait requires a degree of mental concentration and discipline.
Force
Effects with this trait deal force damage or create objects made of pure magical force.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.