You're Mine

Rank 5FocusUncommonRemaster
Range30 feet
Target1 creature
Duration1 round
DefenseWill

You manipulate the target's emotions, potentially allowing you to control it for a brief instant. The target must attempt a Will save.


Critical Success The target is unaffected.

Success The target is Stunned 1.

Failure On the target's next turn, it's Stunned 1 and you partially control it, causing it to take a single action of your choice. If it has actions left, it can act normally.

Critical Failure The target is Controlled for 1 round.


Heightened (7th) On a failure, the target is Controlled for 1 round. On a critical failure, the target is Controlled for up to 1 minute; it receives a new Will save at the end of each of its turns, and on a success, the spell ends.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Focus

Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can't prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can't spend your Focus Points to cast spells that aren't focus spells.

Incapacitation

An ability with this trait can take a character completely out of the fight or even kill them, and it's harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell's rank treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Sorcerer

This indicates abilities from the sorcerer class.