Boomerang
Level 02 spWeaponBulk LUncommonRemaster
1d6B·Martial·Club·One-handed
Range 60 ft.
Traits
Recovery
Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with this weapon, it flies back to your hand after the Strike is complete, allowing you to try again. If your hands are full when the weapon returns, it falls to the ground in your space.
Thrown
You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.
Critical Specialization (club)
You knock the target up to 10 feet away from you. This is forced movement.