Celestial Armaments
Prerequisites Ascended Celestial Dedication
Feats requiring Celestial Armaments
You imbue a fragment of your divine spark into a weapon, blessing your blade and transforming it into a weapon worthy of the celestial realms. Select one weapon or Handwraps of Mighty Blows when you make your daily preparations. The weapon sheds light like a torch, deals an additional 1d8 spirit damage, and creatures who wield it gain the weapon's critical specialization.
When you critically hit a target with the weapon, the target must succeed at a fortitude save against your class DC or spell DC (whichever is higher) or be Blinded for 1d4 rounds.
Effect: Celestial Armaments
As a single action that has the concentration trait, you can hold your hand aloft and call this weapon back to your possession; it immediately teleports into your hand.
While you're holding this weapon, you can spend 1 Mythic Point as a single action to temporarily grant a blessing to weapons wielded by your allies. Each ally within the bright light of your nimbus when you take this action selects one weapon in their possession. For 1 minute, the selected weapons gain the following benefits: the weapon sheds light like a torch, the weapon deals an additional 1d6 spirit damage, and creatures who wield the weapon gain the weapon's critical specialization.
Effect: Celestial Armaments (Allies)
Traits
Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.