Cenotaph Stance
Prerequisites Lastwall Warden
Requirements You're wielding a shield.
Requirements You're wielding a shield.
You take on a stance that marks your location as a place where none will fall. When you enter this stance and at the beginning of each of your turns while in Cenotaph Stance, you gain 10 temporary Hit Points that last until the start of your next turn. If you move or are forced to move, you automatically leave Cenotaph Stance. While in Cenotaph Stance, you're treated as always having the required shield raised. In addition, you can use your Shield Block reaction when an ally within 15 feet of you takes physical damage, in addition to its normal trigger, thus preventing the ally from taking damage instead of you. Finally, you gain an additional reaction at the start of each of your turns that can be used only for Shield Block.
Special If you can use Shield Block to reduce damage that isn't physical damage (for instance, if you have the Bless Shield or Necromantic Bulwark feat), you can use your Shield Block reaction when an ally within 15 feet of you takes damage that you could prevent with Shield Block.
Traits
This feat belongs to an archetype.
A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance trait, you can't use another one for 1 round. You can enter or be in a stance only in encounter mode.