Champion

CommonRemaster

HP/Level 10

Key Ability DEX or STR

Perception trained

Saves Fort expert, Ref trained, Will expert

Skills religion + 2 more

Spellcasting trained

Defenses Unarmored trained, Light trained, Medium trained, Heavy trained

Attacks Simple trained, Martial trained, Unarmed trained

Advancement (levels)
Class feats: 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
Skill feats: 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
General feats: 3, 7, 11, 15, 19
Ancestry feats: 1, 5, 9, 13, 17
Skill increases: 3, 5, 7, 9, 11, 13, 15, 17, 19

You are an emissary of a deity, a devoted servant who has taken up a weighty mantle, and you adhere to a code that holds you apart from those around you. While champions exist for every alignment, as a champion of good, you provide certainty and hope to the innocent. You have powerful defenses that you share freely with your allies and innocent bystanders, as well as holy power you use to end the threat of evil. Your devotion even attracts the attention of holy spirits who aid you on your journey.

Champion