Chastise
Prerequisites Fear of God
With but a mere word from your deity, you exploit a foe's fear to see their inner being brought low. You chastise the spirit of a foe within 30 feet that has the frightened condition. The target must attempt a will saving throw against the higher of your class DC or spell DC. The target is then temporarily immune for 1 hour.
Critical Success The target is unaffected.
Success The target takes 2 persistent spirit damage. The first time the creature fails their flat check to recover from this, the persistent spirit damage doubles.
Failure The target takes 4 persistent spirit damage. The first time the creature fails their flat check to recover from this, the persistent spirit damage doubles.
Critical Failure The target takes 6 persistent spirit damage. The first time the creature fails their flat check to recover from this, the persistent spirit damage doubles.
Traits
This feat belongs to an archetype.
An action with this trait requires a degree of mental concentration and discipline.
If you are holy or unholy, your sanctified actions and spells gain the same trait.