Chivalric Emblem
Activate ◆ (manipulate)
Originally created by Taldan cavaliers acting as knights errant, chivalric emblems have since spread across the Inner Sea region and beyond. A chivalric emblem is crafted in the form of a small iron shield, embossed with heraldic insignia. These whetstones call protective spirits into a weapon; the effects last for 1 hour. While wielding a weapon under the effect of a chivalric emblem , if you witness an ally being reduced to 0 Hit Points or taking damage from a critical Strike, you gain a +1 circumstance bonus to attack rolls and damage with that weapon against the creature that damaged that ally for the remainder of the chivalric emblem 's duration.
Effect: Chivalric Emblem
Traits
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
A whetstone is a magically enhanced consumable item designed to increase a weapon's effectiveness