Corpsecaller Round
Ammunition round
Activate ◆ Interact
This bullet is crafted entirely from obsidian and engraved with hair-thin runes. When an activated corpsecaller round hits a target, the struck creature is called to the grave. It takes 4d10 void damage with a DC 25 fortitude saving throw.
Critical Success The foe is unaffected.
Success The foe takes half damage.
Failure The foe takes full damage and is Doomed 1. If the foe dies within the next 24 hours, its corpse is tethered to the Void, making it easier to raise as an undead. Creatures using the create undead ritual on the foe's corpse receive a +2 circumstance bonus to their primary and secondary skill checks for the ritual.
Critical Failure As failure, except the foe takes double damage and is Doomed 2.
Traits
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.