Crimson Brand

Level 9700 gpWeaponBulk 1UncommonLegacy

1d8S(1d12 two-handed)·Martial·Sword·One or two-handed

Runes +1, striking, wounding

These ominous swords are decorated with crimson lacquer and serve as perfect conduits for the Crimson Oath's power. The first was granted to Clarethe Iomedar by a mysterious patron who many Reclaimers believe to be an emissary of Ragathiel.

A crimson brand is a +1 striking Wounding bastard sword. When the wielder uses the crimson brand to cast Invoke the Crimson Oath, they can generate a 60-foot line or a 30-foot cone instead of the normal 20-foot cone.

Whenever the wielder would inflict persistent bleed damage on an undead creature with the crimson brand , they can instead wreathe the creature in ruby energy, inflicting the same amount of persistent vitality damage instead of persistent bleed damage.

Traits

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Two-Hand 1d12

This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.

Critical Specialization (sword)

The target is made off-balance by your attack, becoming off-guard until the start of your next turn.