Dragon's Journey

Level 14classCommonRemaster

Prerequisites Fan Dancer Dedication

Requirements You're wielding two fans, one in each hand.

Requirements You're wielding two fans, one in each hand.


Your movements are like that of a dragon weaving a serpentine path between your enemies and allies. Using your fans, you slice the air and create a path of least resistance, allowing you to move across the battlefield with an ethereal grace. You Stride, your movement doesn't trigger enemy reactions, and any allies you pass within 5 feet of can immediately use their reaction to Stride, moving in the same direction. Allies must end their movement as close as possible to you or another ally who benefited from this ability. During Dragon's Journey, ally movement doesn't trigger reactions.

Traits

Air

Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.

Archetype

This feat belongs to an archetype.

Flourish

Actions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can use only one action with the flourish trait per round.

Move

An action with this trait involves moving from one space to another.