Edict of Mortality
Prerequisites Pure Legion Enforcer Dedication
You recite an excerpt of the Laws of Mortality, often the first law: "Let no mortal be beholden to a god." Attempt an intimidation check against all enemies within 60 feet that worship a deity, comparing your result against each target's Will DC. Targets are then temporarily immune to your use of this ability for 24 hours.
Critical Success The target becomes Frightened 2. Until the start of your next turn, if the target attempts to Cast a Spell with the divine trait, it must succeed at a DC 7 flat or the action is lost.
Success As critical success, but Frightened 1, and the DC of the DC 5 flat is 5.
Effect: Edict of Mortality
Traits
This feat belongs to an archetype.
Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.
An effect with this trait depends on language comprehension. A linguistic effect that targets a creature works only if the target understands the language you are using.