Enter Spirit Trance

CommonRemaster

You enter a self-imposed trance that helps you push the physical limits of your body. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. The trance lasts for 1 minute, until you fall Unconscious, or until you Dismiss it, whichever comes first.

While in this trance, you gain a +1 status bonus to Fortitude and Will saving throws and your melee Strikes deal 1 additional spirit damage. Other abilities may require you to be in a spirit trance. When the trance ends, you lose any remaining temporary Hit Points from Enter Spirit Trance, and you can't Enter a Spirit Trance for 1 minute.

Traits

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.