Hand of Mercy
Activate ◆ (manipulate)
Shaped like an open-palmed hand, this small sculpture of smooth sandstone seems to blunt a weapon when applied rather than sharpen it. For 1 minute, a weapon to which a hand of mercy is applied gains the nonlethal trait and can't be used to make lethal attacks. Any persistent damage the weapon would deal is negated.
Effect: Hand of Mercy
Traits
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
A whetstone is a magically enhanced consumable item designed to increase a weapon's effectiveness