Invented Vulnerability

Level 6classCommonRemaster

Prerequisites Field Propagandist Dedication

Frequency 1/round

Frequency once per round


You list off the potential fears and weaknesses of an enemy you can see or hear, speaking with such certainty that they become real. Attempt a deception check against the enemy's Will DC. Select bludgeoning, piercing, or slashing damage. Regardless of your result, the target is temporarily immune to Invented Vulnerability for 10 minutes.


Critical Success The target gains weakness to the selected type of damage equal to 3 + half your level for 1 round.

Success The target gains weakness 5 to the selected type of damage for 1 round.

Effect: Invented Vulnerability

Traits

Archetype

This feat belongs to an archetype.

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Linguistic

An effect with this trait depends on language comprehension. A linguistic effect that targets a creature works only if the target understands the language you are using.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.