Pointed Question

CommonRemaster

You ask a question that charms or needles someone in just the right way. Ask a question of a non-allied creature that you can see. Attempt a diplomacy check against the creature's Will DC. The creature is then temporarily immune for 1 hour.


Critical Success The target must directly answer your question. It doesn't have to answer truthfully, but you gain a +4 circumstance bonus to your Perception DC if the creature attempts to Lie to you.

Whether it answers truthfully or not, you glean something from its body language, and it is Off-Guard to the Strike you make using Devise a Stratagem against it before the end of your turn.

Success As critical success, but the circumstance bonus to your Perception DC is +2.

Effect: Pointed Question

Failure The target can refuse to answer you as normal.

Critical Failure The target can refuse to answer you as normal, and its attitude toward you decreases by one step due to your aggravating attention.

Traits

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Investigator

This indicates abilities from the investigator class.

Linguistic

An effect with this trait depends on language comprehension. A linguistic effect that targets a creature works only if the target understands the language you are using.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.