Radiant Victory

Level 6240 gpWeaponBulk LUncommonRemaster

1d6P/S·Martial·Sword·One-handed

Runes +1, striking

This finely crafted +1 striking shortsword is carried by field marshals and other military officers who fight alongside their troops on the battlefield. Numerous other types of this blade exist, ranging from falchions to scimitars to longswords, and their appearances vary as widely as the nations and causes to which their wielders swear fealty. Many say that a soldier can tell the worth of their commanding officer by noting whether their primary weapon gives off the faint residual glow associated with a radiant victory .


Activate—Rally the Troops (manipulate, visual)

Frequency once per day

Requirements You reduced a creature to 0 Hit Points with a Strike from the radiant victory as your last action

Effect You raise the blade high above your fallen enemy to inspire your comrades, projecting a blazing beacon into the sky that sheds bright light in a 30-foot burst centered on you. This lasts for 1 minute and grants you and all allies within the area a +1 status bonus to attack rolls while within the light.

Effect: Rally the Troops

Traits

Agile

The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.

Finesse

You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Versatile S

A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.

Critical Specialization (sword)

The target is made off-balance by your attack, becoming off-guard until the start of your next turn.