Raise the Horde
Frequency once per 10 minutes
Effect Your undead horde appears in an unoccupied space within 30 feet. Choose whether your horde consists of skeletons or zombies, which affects the type of damage it deals with Mobbing Assault. Your horde remains summoned until the end of your next turn, but you can Sustain the effect for up to 1 minute. The effect also ends if you end your turn more than 120 feet away from the horde. When you first use Raise the Horde and each time you Sustain the effect, you can have the horde Stride.
When Raise the Horde ends, the undead that comprise your horde collapse lifelessly to the ground and quickly rot away. They can no longer be targeted or used for actions.
Traits
An action with this trait requires a degree of mental concentration and discipline.
Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.