Ranger

CommonRemaster

HP/Level 10

Key Ability DEX or STR

Perception expert

Saves Fort expert, Ref expert, Will trained

Skills survival + 4 more

Defenses Unarmored trained, Light trained, Medium trained

Attacks Simple trained, Martial trained, Unarmed trained

Advancement (levels)
Class feats: 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
Skill feats: 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
General feats: 3, 7, 11, 15, 19
Ancestry feats: 1, 5, 9, 13, 17
Skill increases: 3, 5, 7, 9, 11, 13, 15, 17, 19

Some rangers believe civilization wears down the soul, but still needs to be protected from wild creatures. Others say nature needs to be protected from the greedy, who wish to tame its beauty and plunder its treasures. You could champion either goal, or both. You might be a scout, tracker, or hunter of fugitives or beasts, haunting the edge of civilization or exploring the wilds. You know how to live off the land and are skilled at spotting and taking down both opportune prey and hated enemies.

Ranger