Seasoned Command

Level 7
FeatUncommonRemaster
Type skillPrerequisites master in either Diplomacy or Intimidation

Allies intuitively follow your orders. Choose an ally within 30 feet and then attempt a Diplomacy or Intimidation check against a hard DC for that ally's level. This counts as a preparatory action to Aid that ally. Regardless of your result, the ally is then temporarily immune to your further uses of Seasoned Command for 1 minute.


Critical Success You immediately gain an additional reaction that can be used only to Aid the chosen ally, and you gain a +1 circumstance bonus to your skill check or attack roll to Aid.

Success As critical success, but you don't gain the circumstance bonus.

Failure You don't gain an additional reaction.


Special Once per hour, you can Take the Lead of a troop as a free action (rather than 2 actions). Outside of combat, you can establish leadership of a troop and grant a skirmish bond in half the normal time (5 minutes and 4 hours, respectively).