Silencing Ammunition

Level 9125 gpHeldBulk UncommonLegacy

Ammunition arrow, bolt

Activate Interact


Silencing ammunition is particularly dense and seems to dampen sounds around it. On a successful Strike, an activated piece of silencing ammunition creates a 2nd-rank Silence effect on the target. The target can resist the effects of the ammunition with a successful DC 25 will save, though it takes a -2 circumstance penalty if the Strike was a critical hit. While the effect is active, the target can use an Interact action to try to tug out the arrow or bolt and end the effect early; this requires a successful DC 25 will.

Traits

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Illusion

Effects and magic items with this trait involve false sensory stimuli.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.