Spellsap Grenade
3d4S·Martial·Bomb·One-handed
Range 20 ft.
Activate ◆ Strike
The mixture of reagents, liquid djezet, and solid metal shrapnel inside this grenade explodes on contact with air. A spellsap grenade deals 3d4 slashing damage and 3 slashing splash damage. You gain a +2 item bonus to attack rolls. On a hit against a prepared or spontaneous spellcaster, the target must succeed at a DC 30 will saving throw or lose one prepared spell or one spontaneous spell slot. The spell is randomly selected from among the caster's highest three spell ranks (and then from among the spells prepared in that rank, for a prepared spellcaster).
Traits
Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren't magical and don't radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects.
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.
Increase the radius of the bomb's splash damage (if any) to 10 feet.